Friday, 24 February 2012
Target Audience Screening and Re-editing
After we had finished editing the rough cut we had a group of about 16 students of aged 16-18 years old, males and females (target audience) view our film opening. After they had watched it we asked our target audience members to write down what they thought was good and bad about it and how we could make it better. Most of the improvement comments we received were that the colour shots were too bright and that the credits were too small and the font wasn't conventional of a horror and that they needed to be placed differently in relation to the image in the shot. These were all valid comments.
We went onto re-editing the film, we desaturated the colour shots but turned the opaqueness down so that some of the colour came through and the image looked dimmer. We also repositioned the credits so they were more visible, made them bigger and changed the font from a san-serif to a serif font. We then saved and exported this film as the final film opening.
We went onto re-editing the film, we desaturated the colour shots but turned the opaqueness down so that some of the colour came through and the image looked dimmer. We also repositioned the credits so they were more visible, made them bigger and changed the font from a san-serif to a serif font. We then saved and exported this film as the final film opening.
Wednesday, 22 February 2012
Editing
The editing went well with no major problems. We edited the shots together one by one in the order that they are on the storyboard. We experimented with a few different transitions to link the shots and effects to put onto the shots to fit the genre of film we were trying to achieve. We desaturated the action shots to make them black and white, this clearly shows that they are happening in the past, we also used a white flash for transitions to make it obvious that it is a flashback. We left the credit shots with no effects because it shows that they are in the present and everything can be seen more clearly.
We didn't use any sound effects as all the diagetic sounds that were needed were in the shots from when we filmed it, we did make some of the sounds coming from the shots louder like the glass smashing so that it could be heard above the other sounds in the shot. For the music we overlapped two different soundtracks from a royalty free website.
Then we exported the video to livetype to put the credits on. This was where the problems started. When we put the video into livetype there was no sound which meant that we would of had to put the credits on then export the video back into final cut and then try and match up the sound to the video. After a while we thought to match the credits to the video in livetype then export just the credit shots into the final cut file. Then we had the problem that when the final cut video was put into livetype the quality of the picture went down a lot so we had to do the credits in livetype, then export it as a video but without rendering the background so it went over the top of the opening in final cut.
We didn't use any sound effects as all the diagetic sounds that were needed were in the shots from when we filmed it, we did make some of the sounds coming from the shots louder like the glass smashing so that it could be heard above the other sounds in the shot. For the music we overlapped two different soundtracks from a royalty free website.
Then we exported the video to livetype to put the credits on. This was where the problems started. When we put the video into livetype there was no sound which meant that we would of had to put the credits on then export the video back into final cut and then try and match up the sound to the video. After a while we thought to match the credits to the video in livetype then export just the credit shots into the final cut file. Then we had the problem that when the final cut video was put into livetype the quality of the picture went down a lot so we had to do the credits in livetype, then export it as a video but without rendering the background so it went over the top of the opening in final cut.
Thursday, 9 February 2012
Filming
We started the day with the setting up of the set. This was fairly easy as most of the props were to be moved around while filming, we decided that moving the props around while filming will create more space in the room as it was too small to fit all the props in their right place from the beginning.
The first shot took the most takes before we got what we needed from it, this was because the falling of the lamp was difficult to get right while having the Jack and Emel struggling at the same time. The positioning of the camera also took some thought because we decided to have Rachel catching the lamp so that the attention wasn't drawn to the sound of the lamp. After that first shot the filming began to go smoothly. A couple of issues that we had were mainly to do with positioning of the camera as it was quite a small space and was difficult to get good angles.
We just filmed the action shots at first as they were the hardest ones to do. Another issue was placing Jack and Emel in the right place and telling them where they should move to because the shots had to link together with the movements of the actors.
Some shots which we thought were going to be difficult turned out quite easy, shots like the table with the glasses on being pushed over. We expected this shot to take a while to get right because of the glasses falling off at the right time and making enough noise, but it only took one shot. Also we thought that there was going to be a problem with Jack stabbing Emel and her falling backwards but it turned out that she knew how to fall backwards without hurting herself.
After the action shots were done we moved onto the credit shots. These were actually very difficult to take as we didn't have the best equipment for doing smooth panning shots but we managed to hold them steady enough to get decent shots.
The first shot took the most takes before we got what we needed from it, this was because the falling of the lamp was difficult to get right while having the Jack and Emel struggling at the same time. The positioning of the camera also took some thought because we decided to have Rachel catching the lamp so that the attention wasn't drawn to the sound of the lamp. After that first shot the filming began to go smoothly. A couple of issues that we had were mainly to do with positioning of the camera as it was quite a small space and was difficult to get good angles.
We just filmed the action shots at first as they were the hardest ones to do. Another issue was placing Jack and Emel in the right place and telling them where they should move to because the shots had to link together with the movements of the actors.
Some shots which we thought were going to be difficult turned out quite easy, shots like the table with the glasses on being pushed over. We expected this shot to take a while to get right because of the glasses falling off at the right time and making enough noise, but it only took one shot. Also we thought that there was going to be a problem with Jack stabbing Emel and her falling backwards but it turned out that she knew how to fall backwards without hurting herself.
After the action shots were done we moved onto the credit shots. These were actually very difficult to take as we didn't have the best equipment for doing smooth panning shots but we managed to hold them steady enough to get decent shots.
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